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The 7 Absolute Best Fighting Games for the Sega Genesis

Before we dive into the top picks, let‘s take a quick tour through fighting game history to see how the Sega Genesis helped shape the genre.

A 16-Bit Revolution in the Fighting Game Genre

The early 1990s hosted a 16-bit revolution in gaming. Sega entered the battle for living room supremacy with the Genesis, taking on the mighty Super Nintendo.

This console war fueled innovation and creativity across the industry. One genre that especially benefited was the fighting game.

The arcade scene saw monumental releases like Street Fighter II and Mortal Kombat that got gamers lining up. Sega sought to translate that arcade action to the home front. The Genesis proved powerful enough to deliver responsive controls, flashy visuals, and a stellar soundtrack fit for fighting classics.

While the SNES found success with family-friendly fare, the Genesis became known for edgier, more mature content thanks to boundary-pushing fighting games like Mortal Kombat II and its spine-ripping fatalities.

Companies like Capcom brought their arcade fighters home to Genesis with excellent ports. Sega also developed exclusive fighting titles for their console like the gory Eternal Champions.

Let‘s look at how the following 7 games left their mark on the fighting genre and helped the Genesis deliver a knock-out blow to Nintendo.

7. Weaponlord (1995)


Notable for: Unique fantasy setting and use of weapons

Fighting games set in fantasy worlds were nonexistent before the release of Weaponlord in October 1995. Developer Visual Concepts and publisher Namco took a creative risk that paid off.

Gone were the military operatives and martial artists found in contemporaries like Mortal Kombat. Instead, Weaponlord had a roster of strange warriors like the skull-headed Skeleton and the four-armed Mantazz.

These creative character designs were matched by responsive controls and in-depth gameplay. Combat focused on bladed weapons like swords, daggers, and axes rather than fists and feet. Landing hits needed precise timing and position.

Each warrior had an array of gruesome moves to maim their foes. Decapitations and dismemberment aplenty thanks to the live-action actors used for motion capture.

Add in tight controls, reversals, combo breakers, and Devil May Cry-esque juggle combos, and Weaponlord played great. The solo story mode added replayability.

With its innovations in setting and gameplay, Weaponlord carved out a unique niche that no other Genesis fighter could fill.

Release date: October 1995

Developer: Visual Concepts

Publisher: Namco

Sales: Unknown, but over 400,000 copies produced

6. Fatal Fury 2 (1993)

Fatal Fury 2

Notable for: Improved graphics and larger playing field

After finding success in the arcades, SNK brought their Fatal Fury series to the Genesis with Fatal Fury 2.

This sequel built upon the original‘s core gameplay in key areas. The inclusion of combo attacks made chaining hits together feel slick and natural. This added more depth and strategy to matches.

SNK also increased the size of the fighting area significantly. This opened up more room for players to strategically retreat and advance during battles.

With its colorful anime-inspired visuals and energetic soundtrack, Fatal Fury 2 took advantage of the Genesis hardware with excellent presentation.

Special moves like Terry Bogard‘s Power Wave and Kim Kaphwan‘s Hou‘ou Kyaku dazzled on screen. Hand-drawn character portraits and anime-style cutscenes fleshed out the backstories.

Fan-favorite characters from the original joined newcomers like the hulking Wolfgang Krauser for a varied 16-fighter roster. Fatal Fury 2 held its own against Capcom‘s Street Fighter series and furthered SNK‘s reputation for great fighting games.

Release date: March 19, 1993

Developer: SNK

Publisher: SNK (Sales by Takara)

Sales: Over 1 million units

5. World Heroes (1992)

World Heroes

Notable for: Historical characters and fighting styles

Released in 1992, World Heroes was an arcade fighting game by developer Alpha Denshi that became popular for its diverse cast of characters based on historical figures.

The World Heroes roster pulled from different eras of history. Players could battle as a samurai, pirate, knight, ninja, wrestler, boxer, martial artist, and more. Their visual design, weapons, and moves drew inspiration from their origins.

Seeing a knight face off against a Wild West gunslinger encapsulated the zany fun of World Heroes. Yet it also delivered great fighting action and combos.

The responsive controls and special move depth made the transition from arcade to Genesis smooth. Overall, World Heroes was a unique concept executed well.

World Heroes stands out as one of the earliest examples of a fighting game incorporating historical figures. It pioneered crossover battles between fighters from different time periods and locations.

Release date: February 24, 1993

Developer: Alpha Denshi

Publisher: SNK

Sales: Unknown

4. Street Fighter II: Special Champion Edition (1993)

Street Fighter 2

Notable for: Expanding the Street Fighter II roster

Capcom‘s Street Fighter II transcended the arcades and single-handedly made fighting games a world-wide pop culture phenomenon. In September 1993, Street Fighter II: Special Champion Edition brought the definitive version of Street Fighter II home to Genesis owners.

Special Champion Edition took Street Fighter II‘s tight, technical gameplay and expanded the fighter roster from 8 to 12 characters. It included all 8 world warriors like Ryu, Chun-Li, and Blanka that fans loved from the original.

But Special Champion also made the 4 bosses – Balrog, Vega, Sagat, and M. Bison – playable for the first time. This dramatically increased the potential matchups and team battles.

With excellent ported arcade-quality gameplay and visuals, Street Fighter II: Special Champion Edition became a must-own title for the Genesis. It achieved the best-selling fighting game on the system with over 1.5 million copies sold.

Release date: September 28, 1993

Developer: Capcom

Publisher: Capcom

Sales: 1.65 million copies

Highest selling fighting game on the Genesis

3. Mortal Kombat II (1994)

Mortal Kombat 2

Notable for: Controversial violence and finishing moves

Mortal Kombat exploded onto the scene in 1992 by bringing the graphic violence and gore of the arcades directly to home consoles. It quickly became a controversial pop culture sensation thanks to its gruesome finishing moves.

Mortal Kombat II arrived in 1994 and doubled down on the over-the-top violence with new fatalities like pulling out an opponent‘s still-beating heart. It retained the bloody, arcade-quality visuals while introducing varied new environments like the Pit, Kombat Tomb, and Living Forest arenas.

Series favorites like Liu Kang and Johnny Cage returned along with new characters like the shape-shifting Shang Tsung. The iconic “Get Over Here!” yell of Scorpion cemented his place as a fan-favorite fighter.

While Nintendo shied away from featuring this level of violence in its games, Sega embraced it on the Genesis. Mortal Kombat II became the console‘s 2nd best-selling fighting game with over 1.78 million copies sold.

Release date: September 13, 1994

Developer: Midway

Publisher: Acclaim Entertainment

Sales: 1.78 million copies

2nd highest selling fighting game on the Genesis

2. Virtua Fighter 2 (1995)

Virtua Fighter 2

Notable for: 3D polygon graphics and realistic fighting

When Virtua Fighter first hit arcades in 1993, its 3D polygon visuals were revolutionary for the fighting genre. This technical marvel came home with Virtua Fighter 2 for the Saturn and Genesis in 1995.

Bringing smooth 3D gameplay to Genesis owners was an impressive technological showpiece. The detailed arenas and polygon-based characters gave Virtua Fighter 2 heightened realism and fluidity.

Movement used a 3D plane instead of the traditional 2D left-to-right. This created new layers of strategy and positioning. Grappling and counters played a major role during fights.

With real-world fighting styles like karate, wrestling, boxing, and ninjutsu, Virtua Fighter 2 focused on technical, lifelike combat over flashy special moves. It paved the way for future 3D fighters on consoles.

Release date: September 1995

Developer: Sega AM2

Publisher: Sega

Sales: Over 1 million across Saturn and Genesis

1. Eternal Champions (1993)

Eternal Champions

Notable for: Innovative stage deaths and time travel story

Eternal Champions, developed by Sega Interactive for the Genesis, often gets overlooked but is our pick for the absolute best fighting game on the console.

It stood out immediately for its Stage Deaths that allowed players to knock opponents into stage hazards for gory instant kills. Lava pits, rock crushers, sharks, and more brought new strategy to the fights.

The story and characters were also unique. Eternal Champions incorporated time travel with fighters from different eras fighting to prevent mankind‘s extinction in a tournament for a second chance at life.

With hand-drawn sprites, CGI backgrounds, and a killer rock/techno soundtrack, Eternal Champions pushed Genesis graphics and audio. The single-player Challenge and Tournament modes added plenty of gameplay longevity and replayability.

Eternal Champions showed the massive potential of the fighting genre to innovate. It pioneered concepts like stage deaths that future franchises adopted in their own ways. This tragically underappreciated fighter deserves recognition as the best on the Genesis.

Release date: November 1993

Developer: Sega Interactive

Publisher: Sega

Sales: Over 1 million copies

The Legacy of Fighting Games on the Genesis

The Sega Genesis played a pivotal role in launching fighting games into the mainstream. Side-by-side with the SNES, the Genesis helped the fighting genre explode on home consoles.

Classics like Mortal Kombat and Virtua Fighter 2 showed that Genesis hardware could deliver fast-paced, arcade-quality fighter experiences. Sega wasn‘t afraid to let gore fly and push boundaries with their fighting lineup.

Exclusive titles like Eternal Champions and Weaponlord demonstrate the creativity and innovation that stemmed from the console wars. Developers made bold risks that expanded the genre.

Modern fighting game greats like Tekken, Super Smash Bros, and Street Fighter V owe a debt to the pioneering work on the Genesis. Players can enjoy 30+ years of fighting game evolution that started on 16-bit consoles.

So the next time you land combos in Mortal Kombat 11 or battle friends in Street Fighter V, think back to the Golden Age of 16-bit fighting that started with the Sega Genesis. These classic brawlers laid the foundation that modern fighting games continue to build upon today.